Science is a game --- but a game with reality, a game played with sharpened knives... if a man cuts a picture carefully into 1,000 pieces, you solve the puzzle when you reassemble the pieces into a picture; in the succcess or failure, both your intelligences compete. In the presentation of a scientific problem, the other player is the good Lord. He has not only set the problem but also devised the rules of the game --- but they are not completely known, half of them are left for you to discover or to determine. The experiment is the temmpered blade which you wield with success against the spirits of darkness -- or which defeats you shamefully. The uncertainty is how much of the rules God himself has permanently ordained, and how much appears to be caused by your mental inertia, while the solution generally becomes possible only through freedom from this limitation. This is perhaps the most exciting thing in the game. For here you strive against the imaginary boundary between yourrself and the Godhead -- a boundary that perhaps does not exist.--Erwin Schrödinger
The keys EX1, EX2... correspond to the entries in the syllabus. Some exercises may have their own links, others appear here directly. Ch4 means Chapter 4 of Text, Sonka et al.
In general it's a good idea to go through all the exercises for the current chapter to make sure you feel comfortable with them.
In particular, you should make sure you can answer all the "short answer" questions for each chapter you read. Some of them actually involve a little work (e.g. find the Fourier tranform of the Dirac delta function), but most just give you a chance to restate concepts defined in the text.
The Text's "Problems" are often of the form: Write code to implement X and apply it to a range of images for a range of parameters. This habit of methodically exploring the multidimensional space of variables in a vision problem is a good one to cultivate! But it's not too much of an exaggeration that several of these problems from any chapter could easily assume the scale of a term project! Thus we won't be doing many of the book's problems.
Instead, I'll post some problems every week or so depending on what seems fun and relevant at the time. They'll be more mathematical or geometric, not programming.
This page is maintained by CB.
Last update: 8.8.02.