Changes between Version 1 and Version 2 of rf


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Timestamp:
Jun 6, 2011 3:47:22 PM (13 years ago)
Author:
jpawlick
Comment:

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  • rf

    v1 v2  
    1 This query asks the agent to tell you what the nearest object within a specific distance at a specific angle is. The rangefinder detects everything a normal shot in Quake would - so non-colliding entities (such as those "light beams" graphical effects) cannot be detected by this method. The rangefinder sensor originates precisely at the "muzzle point" of the agent, not at its center.
     1This query asks the agent to tell you what the nearest object within a specific distance at a specific angle is. The rangefinder detects everything a normal shot in Quake would - so non-colliding entities (such as those "light beams" graphical effects) cannot be detected by this method. The rangefinder sensor originates at 30 units up from the quagent's origin.
    22
    33'''Parameters:'''