wiki:mi

This command sends the agent walking until it hits an obstacle it cannot pass (including walls or other entities).

Parameters:

  • 1: integer obstacle flag: 1 if the agent should hop over low obstacles, 0 if it should report blocked when it encounters them.
  • 2: float theta, the heading in which the agent should walk relative to its current facing. 0 is straight ahead, 90 is strafe left, etc.
  • 3: float speed, 1.0 = normal maximum bot movement speed (400 in game terms), 0 = stopped. -1 = reverse maximum speed. In the current version, values out of the [-1, 1] range are not supported.

Reports:

  • blocked if the previous frame of attempted movement produced no effect.
  • popped if popped by po.
  • forgotten if deleted by fa or fm.
  • replaced if replaced by a command scheduled with 'r'.

Example:

  • User sends: "n mi 512 0 0 1"
  • Bot moves straight ahead for 44 seconds at full speed and then strikes a wall it cannot slide along (not oblique, or in a corner),
  • Bot replies "cp mi 512 blocked"
Last modified 14 years ago Last modified on Jun 17, 2011 11:49:42 AM