Changes between Version 3 and Version 4 of vc
- Timestamp:
- Aug 19, 2011 2:46:41 PM (14 years ago)
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vc
v3 v4 9 9 It is not uncommon to notice a hiccup in Quake's performance while a [[vc]] operation is being undertaken. This is usually because of the socket transfer time rather than the drawing time. 10 10 11 FIXME: A disconnection or the client's refusal to readcan cause Quake to hang indefinitely as it waits to complete the sending of the image data. See the comment in Trap_Com_QuagentsGLGetView in code/qcommon/common.c.11 FIXME: The client's refusal to read from the socket can cause Quake to hang indefinitely as it waits to complete the sending of the image data. See the comment in Trap_Com_QuagentsGLGetView in code/qcommon/common.c. 12 12 13 13 '''Parameters:'''