This command sends the agent walking until it hits an obstacle it cannot pass. It will walk off cliffs and into slime or lava. '''Parameters:''' * 1: integer obstacle flag: 1 if the agent should hop over low obstacles, 0 if it should report blocked when it encounters them. * 2: float theta, the heading in which the agent should walk relative to its current facing. 0 is straight ahead, 90 is strafe left, etc. * 3: float speed, 1.0 = normal maximum bot movement speed (400 in game terms), 0 = stopped. -1 = reverse maximum speed. In the current version, values out of the [-1, 1] range are not supported. '''Reports:''' * ''blocked'' if movement ended due to cliff/wall/slime/lava/blocking entity. * ''popped'' if popped by [[po]]. * ''forgotten'' if deleted by [[fa]]. '''Example:''' * User sends: "n mf 512 0 1" * Bot moves straight ahead for 44 seconds at full speed and then strikes a wall it cannot slide along (not oblique, or in a corner), * Bot replies "cp mf 512 blocked"