| 99 | | Client client = new Client("127.0.0.1"); |
| 100 | | Client client2 = new Client("127.0.0.1"); |
| 101 | | Client client3 = new Client("127.0.0.1"); |
| 102 | | client.name("Bo"); |
| 103 | | client2.name("Luke"); |
| 104 | | client3.name("Daisy"); |
| 105 | | client.ready(); |
| 106 | | client2.ready(); |
| 107 | | client2.moveForever(); |
| 108 | | client2.followEntity(client.qid); |
| 109 | | client3.ready(); |
| 110 | | client3.switchWeapon(weapon.SHOTGUN); |
| 111 | | client3.say("Y'all get back here!"); |
| | 99 | Client client = new Client("127.0.0.1"); |
| | 100 | Client client2 = new Client("127.0.0.1"); |
| | 101 | Client client3 = new Client("127.0.0.1"); |
| | 102 | client.name("Bo"); |
| | 103 | client2.name("Luke"); |
| | 104 | client3.name("Daisy"); |
| | 105 | client.ready(); |
| | 106 | client2.ready(); |
| | 107 | client2.moveForever(); |
| | 108 | client2.followEntity(client.qid); |
| | 109 | client3.ready(); |
| | 110 | client3.switchWeapon(weapon.SHOTGUN); |
| | 111 | client3.say("Y'all get back here!"); |
| | 112 | client3.faceEntityDirection(client2.qid); |
| | 113 | client3.fireWeapon() |