So you've got the source code and are looking to compile it so that it runs in sweet native glory. Our code is derived from the [[ioquake3|http://www/ioquake3.org]] svn repository as of 23 June 2011. {{{ svn co svn://svn.icculus.org/quake3/trunk ioquake3 }}} There doesn't appear to a tag or branch in the repo corresponding to exactly the code used for the available binaries, which simply say "built from Subversion 1.36 branch." The branch viewed in TRAC shows no recent changes. == Linux == According to ioquake3's website, you need [[http://www.libsdl.org/|SDL]] and the associated development packages, but I've never had to do anything for this step under Linux. Perhaps I was already set up? Well, anyways, that issue aside, just run make and then copy the assets files (as described below). It seems that GNU make on some distros expects to use yacc for .y files when GNU bison is the modern standard. We modified the ioquake3 Makefile to do the right thing. == Mac OSX == There's another shell script to compile for OSX in the top level directory, and it seems to compile fine up until SDL. I don't think I did the right thing to install SDL. :( Maybe someone who has clocked more than 2 hours on a Mac in their life can help me on this one... == Windows == Working on it. Looks like the best solution is MinGW and the make. Try http://wiki.ioquake3.org/Building_ioquake3, and the ioquake3 readme. == Everthing Else == You're currently on your own, sorry. Give the makefile a shot and see what happens. == Copy Assets Files == [This needs to be elaborated -gf] You need to put all our assets .pk3 files into your build/release-?????-????/quagents3 directory, or your build/release-?????-????/missionpack directory if you would prefer to run the Team Arena mod. {{{ cp ~/quagents/trunk/openarena_assets/* ~/quagents/trunk/ioquake3/build/release-linux-i386/quagents3/ cp ~/quagents/trunk/openarena_assets/* ~/quagents/trunk/ioquake3/build/release-linux-i386/missionpack/ cp ~/quagents/trunk/urochester_assets/* ~/quagents/trunk/ioquake3/build/release-linux-i386/quagents3/ cp ~/quagents/trunk/urochester_assets/* ~/quagents/trunk/ioquake3/build/release-linux-i386/missionpack/ }}}