Annotation -- Actor |
primary track
Attributes | ||
MultiLink |
Speaker Action | Use this only to save annotation. If the actor action was not requested, or different from speaker request in some attribute, then create a new action using attributes at this layer. |
ValueSet "DomainActions" (11 tokens) |
Actor Action | Annotate this attribute when information can *not* be linked from speaker layer. |
ValueSet "ActorObjects" (21 tokens) |
Object | Actor only acts on uniquely identified objects. |
ValueSet "ActorLocations" (30 tokens) |
Destination Location | Location will link to an entry in the location layer which specifies region, spatial relation, and ground object. |
String |
Distance | Distance can either be linear or angular. |
ValueSet "ActorHeadings" (2 tokens) |
Heading | Heading of mouse-motion or rotation. |
ValueSet "ActorColors" (6 tokens) |
Color |
Attribute Values |
Use this only to save annotation. If the actor action was not requested, or different from speaker request in some attribute, then create a new action using attributes at this layer.
Annotate this attribute when information can *not* be linked from speaker layer.
Select | E.g. "see the object xx" is marked as a Select. Select is used for bringing an object into discourse. "take object xx.." is annotated until it is disambiguated (between move or select for instance). | |
Move | A move action implies a mouse motion where the object is already grabbed. Therefore on the Actor layer there should be a grabbed action inmediately before a Move action. On the speaker layer, there is no need for this requirement. | |
Rotate | Rotate (object, location, distance, heading). Rotates an object by a certain distance (abstraction for angular distance "rotate it 30 degrees"), heading (for example "rotate the square clockwise"), location entry in the location layer is used to express spatial relation ("a little bit more"). | |
Paint | Paint (object, color). Paints an object with a certain color. | |
Stop | Speaker wants to stop the action underway. | |
Continue | Speaker wants to continue the action underway. | |
Point | Mouse is over an object. However it has not grab it. | |
Mouse motion | Mouse is moving without object. | |
Grab | Mouse has selected an object and is holding to it but it is not moving. E.g. "pick up object xx". There is always a grab action before any move action. | |
Release | Mouse releases an object which was dragging or grabbing. | |
Unspecified | Unspecified or uninterpreatable action. Annotator should explain in comments. |
Actor only acts on uniquely identified objects.
Avocado | ||
Banana | ||
Cucumber | ||
Grapefruit | Same as "lemon" | |
Tomato | Same as "apple" | |
_SqrDs | Big Square with a Diamond on the Side | |
_SqrDc | Big Square with a Diamond on the Corner | |
sSqrDs | ||
sSqrDc | ||
_SqrHs | Big Square with Heart on the Side | |
_SqrHc | ||
sSqrHs | ||
sSqrHc | ||
_TriSs | Big Triangle with Star on the Side (or hypothenuse) | |
sTriSs | Small Triangle with a Star on the Side (or hypothenuse) | |
_TriSc | ||
sTriSc | ||
_TriCs | ||
sTriCs | ||
_TriCc | ||
sTriCc |
Location will link to an entry in the location layer which specifies region, spatial relation, and ground object.
CentralPark_Flag | ||
MorningSideHeights_Flag | ||
PineTreeMountain_Flag | ||
Base | ||
Color Buttons | ||
Rotate Buttons | ||
Central Park | ||
Forest Hills | ||
Morningside | ||
Morningside Heights | ||
Ocean View | ||
Ocean View Terrace | ||
Pine Tree Mountain | ||
Snake River Delta | ||
_SqrDs | Big Square with a Diamond on the Side | |
_SqrDc | Big Square with a Diamond on the Corner | |
sSqrDs | ||
sSqrDc | ||
_SqrHs | Big Square with Heart on the Side | |
_SqrHc | ||
sSqrHs | ||
sSqrHc | ||
_TriSs | Big Triangle with Star on the Side (or hypothenuse) | |
sTriSs | Small Triangle with a Star on the Side (or hypothenuse) | |
_TriSc | ||
sTriSc | ||
_TriCs | ||
sTriCs | ||
_TriCc | ||
sTriCc |
Distance can either be linear or angular.
String value
Heading of mouse-motion or rotation.
Right | Same as "right". It is also used for clockwise rotation. | |
Left | Same as "left". Also used for counter clockwise rotation. |
Black | ||
Brown | ||
Orange | Same as "peach". | |
Blue | ||
Pink | ||
Magenta | Same as "purple" |
Annotation -- Actor |