Final Project
Final project = 40% of overall class grade
Criteria |
Percent of overall class grade |
Proposal (problem statement + needfinding + prototyping +
implementation + evaluation) |
10% |
Final Presentation |
5% |
Working prototype |
10% |
Peer evaluation |
5% |
Evaluation |
5% |
Poster + web page + video |
5% |
Proposal (10%): Detail rubric is available
here
- Problem Statement (1.5%): State
your problem clearly. What is your motivation? What is the
current state of the art? Are you sure that you are not
reinventing the wheel? A
representative figure that describes your project.
- Needfinding (1.5%): What
needfinding techniques are you going to use and why? More
details about your needfinding procedure.
- Prototyping (1.5%): What
prototyping techniques will you use? Fidelity of your
prototypes?
- Implementation (1.5%):
What technology stack are you going to use to implement your
final product?
- Evaluation (1.5%): Details
of your evaluation plan. Who are your users? What evaluation
techniques are you going to use?
- Timeline and deliverable (1.5%): A
detailed timeline of all the babysteps that you will be taking
for your project.
- Alternative solution and bios of the members (1%): Plans
for alternative solution and bios of the members.
- EXTRA CREDIT (1%): Concept video: Create
a concept video that demonstrates the functionality of the
system.
Final Presentations (5%):
- Class presentation (~12 minutes of presentation & 3 minutes
of Q & A) - each member needs to present.
- Content and organization: clear, informative slides that
concisely summarize your project (2%).
- Aesthetics: presentation is professional (please dress
appropriately) and visually appealing (1%).
- Presentation: speakers are audible, engaging and maintain
eye contact with audience. Each member needs to present and the
flow should be smooth. Please practice! (1%).
- Length: presentation completed within the allotted time
constraint (1%).
Working prototype (10%):
Very Important to have a working prototype.
Peer evaluation (5%):
Team members will evaluate each other. We will use the peer
evaluation score to scale your remaining final project grades. You
could rate your partners as 1) didn't do their fair share; 2) did
their fair share; We will use your ratings to scale the remaining
part of the final project grade.
Here is a sample of last year's peer
evaluation form.
Evaluation (5%)
Does your prototype serve its intended purpose? What evidence do you
have to support your claim? Results on user studies need to be
presented
Poster + web page +video (5%)
Poster Printing
- As part of the poster presentation day, each team should
designate one member to be responsible for handling poster
printing. That member would need to see Eileen
Pullara in the
Computer Science department and get the instructions. Professor
Hoque has arranged for the department to pay for printing your
poster. The poster should have a 36" x 48" dimension. The
designated member from your team shuld interface with Eileen
ASAP.
- We will using the Physics Department Barnes Computing Center
for posters. This
link gives you
the information about their process and pricing. Talk to Eileen
for instructions.
Poster Presentations:
- Poster presentation and live demo - Instead of a final exam,
we will have an interactive poster and demo session (DATE,
LOCATION: tbd). Outside guests will be invited and we will
provide FREE FOOD. :-)
- You are expected to demo your project live during the poster
presentation. If you don't get to show your final prototype
during class your presentations, you will have an opportunity to
show it then.
Video demo:
Make a video of your project (1-4 minutes long) (Last
year's videos)
- A video is a more permanent presentation of your final
product that can be viewed years later to inspire future
students and innovators. Each video should contain an
appropriate title slide.
- Video effectively demonstrates the concept. (2%)
- Video is well-paced and appropriately long (shouldn't be
more than 4 minutes). (1%)
- Video is of high-quality and well-edited with a title, audio
is clear. (2%)
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